-- Apply to player's saved appearance player:SetAttribute("CustomAvatarId", avatarId)
-- Function to change a player's avatar assets local function changeAvatar(player, avatarId) -- avatarId should be the numeric ID of a Roblox asset (e.g. 1234567890) -- This changes the character appearance when they respawn change avatar script roblox
-- Example usage (e.g., remote event or admin command) -- changeAvatar(player, 1234567890) If you just want to change your own avatar in-game temporarily , use this LocalScript in StarterPlayerScripts : change avatar script roblox
Here’s a for changing a player’s avatar in Roblox (useful for admin commands, testing, or character customization in-experience). 🧩 Script: Change Player Avatar (Server-Side) -- Place this in ServerScriptService or a regular Script in ServerScriptService local Players = game:GetService("Players") change avatar script roblox
-- Optional: Immediately respawn player to see changes if player.Character then player.Character:BreakJoints() -- Kills current character to force respawn end
-- Create new HumanoidDescription from the target asset ID local newDescription = Instance.new("HumanoidDescription") newDescription.PlayerAvatarType = Enum.PlayerAvatarType.R6 -- or R15 newDescription.Id = avatarId
local description = Instance.new("HumanoidDescription") description.Id = avatarId description.PlayerAvatarType = Enum.PlayerAvatarType.R15