if (error == 0) Serial.println("PS2 Controller Ready"); else Serial.println("PS2 Controller Error");
def stop(self): """Stop the application""" self.running = False if self.joystick: self.joystick.disconnect() if self.vjoy: self.vjoy.cleanup() ARDUINO_FIRMWARE = """ // PS2 Controller Interface for Arduino // Connect PS2 controller to Arduino pins: // DATA -> Pin 2, CMD -> Pin 3, CS -> Pin 4, CLK -> Pin 5 driver joystick ps2 windows 10
def _read_loop(self): """Continuous reading of controller state""" while self.running: if self.serial_connection and self.serial_connection.in_waiting >= 8: try: data = self.serial_connection.read(8) if len(data) == 8: self._parse_ps2_data(data) except Exception as e: print(f"Read error: e") time.sleep(0.001) # 1ms polling rate if (error == 0) Serial
// Read analog sticks uint8_t left_x = ps2x.Analog(PSS_LX); uint8_t left_y = ps2x.Analog(PSS_LY); uint8_t right_x = ps2x.Analog(PSS_RX); uint8_t right_y = ps2x.Analog(PSS_RY); else Serial.println("PS2 Controller Error")
if args.debug: app.use_virtual_joystick = False
def _parse_ps2_data(self, data: bytes): """ Parse PS2 controller protocol data Standard PS2 USB HID report format """ if len(data) < 8: return # Parse buttons (bytes 0-1) old_buttons = self.buttons self.buttons = (data[0] | (data[1] << 8)) & 0xFFFF # Parse analog sticks (bytes 2-5) # Left stick: X=byte2, Y=byte3 # Right stick: X=byte4, Y=byte5 self.left_x = data[2] self.left_y = data[3] self.right_x = data[4] self.right_y = data[5] # Trigger button callbacks changed = old_buttons ^ self.buttons if changed: for button in PS2Button: if changed & button.value: is_pressed = bool(self.buttons & button.value) if button in self.button_callbacks: for callback in self.button_callbacks[button]: callback(is_pressed) # Trigger axis callbacks for callback in self.axis_callbacks: callback(self.left_x, self.left_y, self.right_x, self.right_y)
def register_button_callback(self, button: PS2Button, callback): """Register callback for button events""" if button not in self.button_callbacks: self.button_callbacks[button] = [] self.button_callbacks[button].append(callback)