A catastrophic event known as has shattered the dimensional barriers. Ancient prisons from dead civilizations, pocket realms of exiled gods, and nightmare dimensions are now colliding with the mortal world.
Break the world. Cage the pieces. Survive the consequences." keepers 2: shattered realms
| Faction | Aesthetic | Unique Mechanic | Signature Unit | | :--- | :--- | :--- | :--- | | | Living origami & glass | Dimensional Echo: Spawns mirror copies of your own units | The Memetic Crane (repeats the last spell cast) | | The Rust Choir | Crystalline machines & rust | Corrosion Aura: Slowly converts your structures to their side | The Harmonic Anchor (prevents portal use nearby) | | The Unborn | Negative space & screaming voids | Reality Bleed: Replaces your floor tiles with void pits | The Never-Was (erases one unit from existence—permanently) | | The First Prisoners | Twisted, ancient Keepers | Betrayal: They can temporarily take control of your traps | The Jailer-King (a mirror of your own character) | BASE BUILDING 2.0: THE INSTABILITY SYSTEM In Keepers 1 , bigger base = better. In Shattered Realms , bigger base = riskier. A catastrophic event known as has shattered the
Tagline: You kept the world safe. Now keep it from tearing apart. Cage the pieces