A container-based approach to boot a full Android system on regular GNU/Linux systems running Wayland based desktop environments.
Waydroid uses Linux namespaces (user, pid, uts, net, mount, ipc) to run a full Android system in a container and provide Android applications on any GNU/Linux-based platform (arm, arm64, x86, x86_64). The Android system inside the container has direct access to needed hardware through LXC and the binder interface.
The Project is completely free and open-source, currently our repo is hosted on Github.
Waydroid integrated with Linux adding the Android apps to your linux applications folder.
Waydroid expands on Android freeform window definition, adding a number of features.
For gaming and full screen entertainment, Waydroid can also be run to show the full Android UI.
Get the best performance possible using wayland and AOSP mesa, taking things to the next level
Find out what all the buzz is about and explore all the possibilities Waydroid could bring
Waydroid brings all the apps you love, right to your desktop, working side by side your Linux applications.
The Android inside the container has direct access to needed hardwares.
The Android runtime environment ships with a minimal customized Android system image based on LineageOS. The used image is currently based on Android 13
Our documentation site can be found at docs.waydro.id
Bug Reports can be filed on our repo Github Repo
Our development repositories are hosted on Github
Please refer to our installation docs for complete installation guide.
You can also manually download our images from
SourceForge
For systemd distributions
Follow the install instructions for your linux distribution. You can find a list in our docs.
After installing you should start the waydroid-container service, if it was not started automatically:
sudo systemctl enable --now waydroid-container
Then launch Waydroid from the applications menu and follow the first-launch wizard.
If prompted, use the following links for System OTA and Vendor OTA:
https://ota.waydro.id/system
https://ota.waydro.id/vendor
For further instructions, please visit the docs site here
By season three, the stool had become a ritual. She would arrive at 6 a.m., and it would already be there, waiting in the gray light of the empty studio. Sometimes she’d find it overturned, a silent message. Other times, a fresh scuff mark from being dragged across the floor. She learned to identify the scuffs: wide arcs meant Marcus was angry; tight circles meant the intern was bored.
Six months later, she launched a tiny YouTube channel from her garage. She sat on a worn-out couch. No lights, no marks on the floor, no one telling her to be smaller. Her first video was called “Things I Learned on Three Legs.” It went viral for a different reason—not for her wobble, but for her stillness.
She was twenty-two when the producer first pushed the stool toward her. Her show, Dinner Party Wars , was a mid-tier hit on a cable network that smelled of stale popcorn and broken dreams. Lila was the “personality,” a term they used loosely. Her job was to taste the losing dishes and cry on cue. Real tears. The kind you had to summon by thinking about your mother’s funeral. she had her stool pushed in facial abuse
That night, after the taping, she waited in the empty green room. Marcus came in, already on his phone, and absentmindedly kicked the stool toward her. “Sit. We need to talk about next week’s elimination.”
Authentic. She repeated the word like a prayer as she sat, her feet barely touching the floor, her spine forced into a curve of supplication. The lights were hot. The camera loved the way she clutched her knees. By season three, the stool had become a ritual
“What the hell, Lila?” Marcus said, finally looking up.
She walked out into the cold parking lot, her spine straight for the first time in ten years. Behind her, she heard Marcus laughing. Then calling her a name. Then the slamming of a door. It didn’t matter. Other times, a fresh scuff mark from being
The stool had three legs, cheap pine, and a chipped edge where someone had once kicked it across the linoleum. For ten years, it was the only seat Lila ever knew. Not the cracked vinyl booth by the window, not the plush director’s chair in the editing bay—just this wobbling, penitent perch in the corner of the green room.
Here are the members of our team