// notes will travel from Y = 70 down to JUDGE_Y const NOTE_START_Y = 70; // lanes config: 4 lanes (left to right) let lanePositions = [0,0,0,0]; // will be set after canvas width
// ----- GAME RESET ----- function resetGame() score = 0; combo = 0; balance = 100; unicycleAngle = 0; angularVelocity = 0; gameActive = true; notes = []; frame = 0; spawnCounter = 6; // quick start statusDiv.innerText = "🎸 NEW RIDE! KEEP BALANCE & HIT NOTES!"; statusDiv.style.color = "#f9e7c2"; updateUI();
button:active transform: translateY(2px); box-shadow: 0 1px 0 #a05e15;